Videogames highlights - September-December 2009

February 6, 2010 · Filed Under In Depth, Videogaming 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Welcome to a new installment in the Videogames Highlights series. It is, considering the long period of time passed since the August one, a “remedial” post covering no less than the last four months of year 2009. These were intense months, from a video gaming standpoint, still the following contents collection is personal and variously assorted as usual. And seeing that there is so much to talk about I cut short with the intro and just report, after Stardock’s CEO opinion of the last time, the statements from UK accountable people for the three main gaming consoles (Microsoft, Sony and Nintendo) regarding the misleading theory according to which digital downloads should replace optical disks during the upcoming years.

Capcom

Resident Evil: The Darkside Chronicles was released in November worldwide and in mid-January in Japan. It seems however that the combination of zombies, old and new characters and locations wasn’t enough for the nth Capcom’s on-rails shooter to achieve acceptable sales results. To justify the poor performances of its game the publisher talked almost big, I would suggest to also evaluate the possible lack of quality of the title and the not-so-great appeal of a gameplay where the user just presses the trigger to go on.

Resident Evil: The Darkside Chronicles - screenshot 1 Resident Evil: The Darkside Chronicles - screenshot 2 Resident Evil: The Darkside Chronicles - screenshot 3

Resident Evil: The Darkside Chronicles - screenshot 4 Resident Evil: The Darkside Chronicles - screenshot 5 Resident Evil: The Darkside Chronicles - screenshot 6

Resident Evil: The Darkside Chronicles - screenshot 7 Resident Evil: The Darkside Chronicles - screenshot 8 Resident Evil: The Darkside Chronicles - screenshot 9

Resident Evil: The Darkside Chronicles - screenshot 10

What contrariwise doesn’t seem to have annoyed yet is the highly succeeded (and highly entertaining) Street Fighter IV, hence it isn’t a surprise at all that Capcom decided to exploit to the bone the historic beat’em up revival by making Super Street Fighter IV. The upgrade will offer 8 new characters (some of which taken from the previous games of the series), the “bonus stage” return with its destruction of cars, barrels and other things, a renewed and richer-than-ever multiplayer mode. The story repeats itself and SF IV threatens to have the same inglorious destiny of SF II with tens of alternative versions, remakes and updates that add very little to the base game and stinks of commercial operation kilometers away. To be released on April 2010 only for Xbox 360 and PS3.

Super Street Fighter IV - screenshot 1 Super Street Fighter IV - screenshot 2 Super Street Fighter IV - screenshot 3

Super Street Fighter IV - screenshot 4 Super Street Fighter IV - screenshot 5 Super Street Fighter IV - screenshot 6

Super Street Fighter IV - screenshot 7 Super Street Fighter IV - screenshot 8 Super Street Fighter IV - screenshot 9

Super Street Fighter IV - screenshot 10 Super Street Fighter IV - screenshot 11 Super Street Fighter IV - screenshot 12

Super Street Fighter IV - screenshot 13 Super Street Fighter IV - screenshot 14 Super Street Fighter IV - screenshot 15

Super Street Fighter IV - screenshot 16 Super Street Fighter IV - screenshot 17 Super Street Fighter IV - screenshot 18

Super Street Fighter IV - screenshot 19 Super Street Fighter IV - screenshot 20 Super Street Fighter IV - screenshot 21

Super Street Fighter IV - screenshot 22 Super Street Fighter IV - screenshot 23 Super Street Fighter IV - screenshot 24

Super Street Fighter IV - screenshot 25 Super Street Fighter IV - screenshot 26 Super Street Fighter IV - screenshot 27

Super Street Fighter IV - screenshot 28 Super Street Fighter IV - screenshot 29 Super Street Fighter IV - screenshot 30

Super Street Fighter IV - screenshot 31 Super Street Fighter IV - screenshot 32

Some things need to be seen to be believed, and as for me this Tatsunoko vs. Capcom: Ultimate All-Stars is exactly part of this category. The game is a one-on-one beat’em up in which two team of two elements fight each other, it’s part of Capcom’s Vs. series and confronts the characters from the gaming publisher’s squad with the ones taken from Tatsunoko Production animation studio. Where is the incredible thing? To see some of the animated heroes of your childhood (Hurricane Polymar above all) kick in Ryu’s, MegaMan’s and all the other’s face isn’t something you see everyday. Originally released in the Japanese arcades, Tatsunoko vs. Capcom is being released worldwide during these days. Exclusively for Nintendo Wii.

Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 1 Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 2 Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 3

Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 4 Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 5 Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 6

Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 7 Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 8 Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 9

Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 10 Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 11 Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 12

Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 13 Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 14 Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 15

Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 16 Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 17 Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 18

Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 19 Tatsunoko vs. Capcom: Ultimate All-Stars - screenshot 20

Electronic Arts

Published near the middle of January on all the main international markets, Army of Two: The 40th Day is the sequel to the co-operative shooter which tells the story (and the fights) of Elliot Salem and Tyson Rios, two American soldiers that eventually change into mercenaries but don’t change their mission to oppose terrorism in several parts of the world. In the new game they are protagonists as usual, the co-op is even richer and (contrariwise to the original one) region-free in multiplayer mode and this time the combat area is Shanghai. Blows all around, tactics and a bit of macabre humour (just see the following video featuring the customizable masks) in a fight to survive are available on Xbox 360, PS3 and PSP.

Worsening an already terrible reputation and the personal disapproval of who is writing, those Visceral Games/Electronic Arts smartasses decided to promote their Dante’s Inferno with a fake advertising of a “church simulator”. With its crucifix-remote, the benediction contests with holy water and genuflections, Mass: We Prey would even be a funny mockery if behind it there wasn’t the nth trailer of a God of War shameless clone which destroys the Italian literary tradition and pulls out some gaming garbage from it. For the genre’s lovers the game is being rolled out in the first days of February on Xbox 360, PSP and PS3.

  1. Part 1
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  3. Part 3
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Series Navigation«Videogames highlights - August 2009Videogames highlights - January 2010»
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One Response to “Videogames highlights - September-December 2009”

  1. Xracer on February 14th, 2010 12:44 am

    Thanks for this post !
    Always an excellent (p)review.

    [ ]´s from a Brazil fan of this site !


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