Videogames highlights – June 2009

This post is part 10 of 131 in the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances This is a recession period and the videogaming industry suffers too, with a sales drop of 23% during May (for USA), a thump unseen since 2007. And yet the executives from the major companies in the field talk about sustained growth for a business that, in 2012, will be 55 billion dollars worth overall. Meanwhile market researches describe a “new golden age for entertainment software” and videogames permanently reside in two third of the American households. That’s an ideal condition, I say, to gather some relevant contents in what should be the last installment of videogames highlights’ old cycle before the new, more minimalistic setup.

» Read more

Videogames highlights – April 2009

This post is part 8 of 131 in the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances It’s pretty interesting, from the perspective of someone steadily busy in revisiting old videogaming myths and old computer stuff in general, to immerse once a mouth in a stream of promotional stuff from the upcoming or recently published games. You can get a rather effective idea of how much time have passed since you secretly believed to be one of the few “chosen” people to know about this thing called “videogame”, and how much historical consciousness is precious to fully enjoy the wonders the market offers nowadays.

» Read more

Capcom best selling series mark the history of videogames

News - A succession of fresh, quality news, from inside and outside of the WebEstablished in 1979 as Japan Capsule Computers in Osaka, Capcom has always been one of the leading companies in videogames market with the arcades first and on domestic systems then. Starting from Vulgus, the first arcade title released in 1984 and going up to now, the Japanese developer and publisher created some of the most beloved and successful franchises ever made as the same data revealed by the company demonstrate.

» Read more

Videogames highlights – March 2009

This post is part 7 of 131 in the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Are videogames art? Personally I’m not convinced at all, and after 20 years of this hobby now become mainstream I think that the medium need different categories, and that in any case it is too much young to be defined with standards layered through the centuries. Besides this, what is sure is that the amount of promotional videogame contents released by software houses hasn’t lacked even in March, so I end the introduction right now and get on to dealing with the aforementioned contents.

» Read more

Videogames highlights – February 2009

This post is part 6 of 131 in the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances If it’s true that the publishers’ preferred period to launch videogame blockbusters is the month of December, the last remnants of this winter are no less for triple-A releases and delivery of interesting stuff taken from games in development. Be it viral videos, screenshots, trailers or making-of, the nice thing of a videogaming industry that surpassed Hollywood in size is that there is always something to talk about and the hype machine works at full blast without any halt.

» Read more

Videogames highlights – January 2009

This post is part 5 of 131 in the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances 2009 will be a year of deep economic crisis, but if the videogame industry hasn’t proved to be exempt as expected and the news about layoffs among developers are increasingly alarming, the true thing is that the enthusiasts will unlikely stop being in front of the screen only because they have less money in their pockets. Also because of the Las Vegas Consumer Electronics Show happening, therefore, January too hasn’t lacked the usual flow of multimedia stuff on the hits as like as on the flops of videogaming to come.

» Read more

Videogames highlights – October 2008 (part 2)

This post is part 2 of 131 in the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearancesWith the complicity of the software houses parade during the Japanese expo Tokyo Game Show, October has been a particularly prolific month for the release of fresh videogaming stuff. After the first round of monthly highlights, hence, this new series is even richer and visually luxuriant covering consoles exclusives, multi-platform games, certainly interesting sequels and so on.

» Read more

1 2 3 4