ScummVM, ResidualVM and Myst 25th Anniversary

This coming September will mark the twenty-fifth anniversary of Myst release, and the developers of ScummVM and ResidualVM have announced that they will take part in the celebrations in a rather direct way. The adventurers’ two most beloved virtual machines will indeed be an integral part of the new exclusive “package” prepared by Cyan Inc., in order to ease old and new players’ return to the surreal worlds of the adventure that helped establish the CD-ROM format as an essential element for PCs from the Nineties.

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ScummVM 2.0 and ResidualVM 0.3.0 celebrate the new year

The year that just ended brought two new releases which are very interesting for the retrogaming community and for graphic adventures fans in particular: ScummVM and ResidualVM were updated just in time for the holidays, with much more copious changes in the first case and a new version that comes many years after the last release in the second one. For both ScummVM and ResidualVM, however, the tireless work by developers, testers and contributors brings the two projects closer and closers to making the historic heritage of adventures from the past decades (almost) perfectly enjoyable on modern PCs, consoles and devices.

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Three monthly highlights from the emulation world

This post is part 11 of 16 in the series High-end emulation

News - A succession of fresh, quality news, from inside and outside of the WebRather than taking a vacation from writing code and reverse engineering the chips inside old gaming machines, emulator developers use the hottest period of the year to release updates for some of most significant projects in the modern emulation scene. During the last three months new versions of ScummVM and Dolphin arrived, while a project seemingly started to absorb all the emulators in the world presents an important innovation regarding one of the most beloved consoles from Nintendo.

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ScummVM, update with a bang

News - A succession of fresh, quality news, from inside and outside of the WebBy ending a wait that lasted almost two years, the developers of ScummVM announced the arrival of a new version for the virtual machine preferred by graphic adventure fans: also known as “Lost with Sherlock”, ScummVM 1.8.0 is hailed as one of the most hefty releases ever prepared by the team with the addition of many games and game engines, the substantial update of graphics and sound sub-systems and the availability of new conversions for minor platforms.

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Cloud means always-on insecurity

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Public cloud computing services are among the most unreliable technology products out there, and this is a fact that Internet corporations never cease to confirm. As a matter of fact, the only true guarantees that the aforementioned corporations can concretely comply with are the ones about security risks for virtual computing instances, breaches in users’ sensible and personal data, unauthorized password access, the unavailability of communication services vital for a country’s authorities. Insecurity is the only “always-on” thing, in the wonderful world of cloud, and promises about “unlimited” resources are lies so awful that Pinocchio would be disgusted.

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ResidualVM and ScummVM rediscovered adventures

News - A succession of fresh, quality news, from inside and outside of the Web 2015 started well for fans of old-school graphic adventures, thanks to a new official release of ResidualVM and the addition of a couple new titles to the always-growing list of games supported by ScummVM. The two gaming virtual machines are related, seeing that ResidualVM was created by the same developers of ScummVM, and they both are projects defined by a steady advancement process devouring new games like a Grue devours players lost in the Zork underground world.

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ResidualVM and PCSX2, news from the future

This post is part 10 of 16 in the series High-end emulation

News - A succession of fresh, quality news, from inside and outside of the WebGood news are coming for ResidualVM and PCSX2, two virtual machines that in the near future should improve considerably (in the PCSX2 case) and add support for new games beyond the software’s original mission (ResidualVM). Both cases are a useful reminder for the fact that, unlike someone’s opinion, emulation is a world that doesn’t stop moving forward and it’s far from having reached saturation as for ideas, techniques and new old things to replicate on modern PCs.

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