Guilty late for the three holiday months with no new posts, Sir Arthur is pleased to report the release of a new version of the Computer hardware poster made by Sonic84/Jeff Grisso: the first release was posted by the artist/designer on the DeviantArt community seven years ago, and it was created to collect in a single chart the plethora of interfaces, sockets and slots belonging to modern computers’ rich history. The newest version starts from the previous one and makes the collection substantially more solid and useful to browse.
One of the small, frankly surprising news brought by the beginning of 2015 is the return of Ninjai, a historical Flash animated web series released on-line during the first years of the second millennium. The Ninjai Gang, a small group of authors, animators and martial arts fans that created the series, has recently updated the official site with a short sneak peek of what will be the feature animation film featuring Ninjai, his world and above all his enemies. Starting with the mad clan lord Takagawa.
Waiting for the live broadcasting of the first astronauts that will land, a few years from now, on the Red Planet, we poor mortals loving space and wallpapers have to be satisfied with the stuff coming from NASA’s robotic rovers wandering on Mars. Curiosity aka Mars Science Laboratory (MSL), the latest and greatest automotive research lab sent up there by the USA space agency is, in that regard, a treasure trove of new photo shots from the Martian desert immensities.
Sir Arthur has got a new favorite wallpaper, and it’s a space-themed image this time too. My desktop is messed-up as usual, and at least until I will make up my mind for a good cleanup - and for completing the ten thousand games installed on the HD a distant time ago - the best choice is a kind of images with ethereal and almost stylized shapes, which NASA always cares to provide me on a regular basis.
The search for an image worthy of being the screen background every hour of day and night isn’t something to entrust chance or lucky with. The four works selected for this post are a relatively low-fi choice, an ideal wallpaper for messy, icon-ridden desktops able to merge aesthetics and functionality with not too many details turning the display into a surrealistic painting. Do yourself a favor: use a sober wallpaper and spare a visit at the oculist!
What happens when a big company dealing in hard disks decides to explain the benefits of a new technology to the mainstream public in an unconventional manner? In such a case what can happen is that the aforementioned company ends up with something like the following animation, a lump of nerditude like few have been probably seen in the entire commercial history of consumer storage.
Along with the official announcement of Trine 2 release, during the E2 2010 Atlus unveiled screenshots, a teaser trailer and some artworks of the game. All the stuff regarding the sequel to the marvellous puzzle-platformer developed by the Finnish company Frozenbyte has been collected for the latest post in the Videogames highlights series, while the topic of today’s post will be one of the aforementioned artworks which in my humble opinion is worth the evaluation by any fan of games and fantasy in search for a new wallpaper to decorate one’s own virtual desktop with.
I don’t like advertising, in any conceivable form and I try to keep it away from this site as much as possible. And yet I have to admit that exceptions to the rule of banality, mediocrity and stupidity celebrated by advertising do exist. Just take this TV commercial by Mercedes-Benz for instance, a very short cutting including black humor, tale snippets, suspense, poetry flashes. Of course it’s just an illusion, that in fact goes away at 32nd second just when the German car maker logo appears and the brainwashing commanding purchase, consumption, death begins. Bittersweet…
While I am busy installing new processors (wetting my pants because afterward the PC doesn’t work anymore), getting utility software I didn’t suspect the existence about and wasting time with really funny little games, some sort of computer epiphany happened below my unbelieving eyes. In very poor words I’ve downloaded and adopted the last version of Winamp, once again choosing it as the predefined player for running everything is music and discovering that now MilkDrop profits by the graphic card shaders for a visual experience that’s difficult to replicate otherwise.
The Karma Kula’s journey is about to end, and in Flowers of Illusion the lonely demon hunter playing as the protagonist of the live action series from Ninjai Gang finally arrives near the temple of “Queen Putah” (corrections on the name are welcome) where the unlucky monks are tortured (…) and drained of their vital semen. The oddities and the funny moments of the previous episodes are far away here, while the demon makes her appearance in a rather unfavorable situation for the health of our hero and the fulfillment of his mission.
The Karma Kula’s journey goes on even though our hero has to be in company of the little pesty monk saved in the previous chapter. As it was widely predictable The Riverboat marks the reunion between the apprentice monk and his master, while the Karma Kula plays a little gooseberry considering that the old priest doesn’t like who “makes his living by his sword“.
That Italian-American actor Danny DeVito have decided to open his own official fanpage on Facebook is something I couldn’t mind less. The funny, or vaguely interesting thing, is how he decided to do so, with a video clip shot in his lounge (or whatever) ending up with the Italian phrase “Non più scuro della mezzanotte“. Namely a regional expression (translated in “Not darker than midnight”, meaning “It can’t possibly be worse than the worst”) that not even all the Italians are able to decode on the fly. Fascinating, anyway, even though I still have to understand why…
Refreshed by the bath full of blood and human haslet of chapter 5, the protagonist of the new live action series from the Ninjai Gang resumes his journey toward the cursed mountain (so to speak). But the Karma Kula is that kind of protagonist which never lacks nuisances, whereby in Big Monk, Little Monk our hero runs into a little and noisy apprentice monk fallen victim of a misadventure while he was travelling with his master.
In a charming frame made of high snowy peaks and stone lanterns, while he takes a refreshing bath in the moonlight, the Karma Kula comes back in action against the endless legion of his antagonists holding his sword and performing high athletic moves. In Finally a chance to relax, the fifth episode of the live action series from the Ninjai Gang, our hero quits the hallucinated atmosphere of the previous installment and the show once again offers prevalently martial contents to the viewer.
What can I say: if there is a series that always repeats itself, with no thrills or continual stylistic variations this surely isn’t Karma Kula! After the first two episodes full of swordfighting and the third chapter with an horror/mysticism setting, on June the Bellord family and all the crew that made the live action project annihilates any possible expectation by releasing another surprise, a sort of hallucinated journey among strange characters and situations that are far beyond the boundary of insane humour.
KarmaKula, the new episodic series from the Ninjai Gang expressly developed for the web goes on as scheduled. On the last Friday the Gang has released the third chapter, Harvesting the Ohas, with which the series has shown yet another trait after the splatter ninjitsu of The Ninjas and the spaghetti western The Frog in the Well. The new episode features horror elements and Eastern mysticism, acting more like an introduction for the events to come than like a self-finishing tale as the two previous chapters.
As previously scheduled, on Wednesday, April 8 the Ninjai Gang has released on-line the second chapter of KarmaKula, the live action series that made its debut at the end of March and that represents, after Ninjai, the last achievement of the Gang’s many creative energies. The book is more or less always the same, though this time it’s worth reporting a definitely different gore level compared to the first chapter and the introduction of new directing gimmicks for a series that takes more and more the shape of some kind of cold steel fantasy western.
Internet has always been a wonderful place, and so it remains: while the owners of mainstream contents hurry to stretch out their shadow on any single particle of the existing web or the one yet to come, turning a space of expression free from the power games into something disgustingly similar to commercial television, music and movie industry, somewhere there still is interesting stuff to go after that is exclusively born from and for the Net.
Replying to the speculations of analyst Mike Hickey, which forecasted the marketing of a cheaper PlayStation 3 edition without the costly embedded Blu-ray drive, Sony was resolute in specifying that the simple idea would be absurd and would kill “the backbone” of the console because games are built just upon the BD format. “Blu-ray will always be part of PS3“, Sony says, but the market environment and the slow, too much slow growth of high definition disks sales allow to easily predict the fact that within the years to come such model will be only valid for the videogames of the Japanese console and very little more.
The worldwide recession is getting worse, wasting economies and laying off employees that will find themselves with no salary hence without money to spend in home entertainment. In such a scenario what was a balance leaning between hope and pessimism turns in a sword of Damocles dangerously close to deadly hit Sony’s Blu-ray, that maybe will get through this Christmas but could not be able to see the dawn of the next one.