DOSBox and nullDC, updates and notable departures
During the past few days two important facts happened in the emulation world: DOSBox, the virtual machine that accurately replicates the PC world obsolete hardware has been updated with a new version release, while the Dreamcast emulator nullDC has found itself at a crossroad in its erratic history. Both cases concern software that are almost unique in their kind, and both the news are worth being told for the practical effects they have on the many fans using them.
ScummVM 1.1.0, update with bugs
After having reached its “full maturity” with version 1.0.0, celebrating the occasion with a significant amount of improvements, the old-times adventurers beloved virtual machine updates itself once more. ScummVM release 1.1.0 (code name “Beta quadrant”) brings some new features, squashed bugs, support to seven new games within the compatibility list. And some annoying regression defects too that should anyway be worked out “in about four weeks” with an upcoming release.
Dolphin emulates New Super Mario Bros. Wii at 1080p
I had already talked about Dolphin’s remarkable qualities in a previous post, being it the only emulator currently capable of replicating a Nintendo Wii console on PC and running some commercial games. Another, impressive confirmation of the emulator capabilities comes from this YouTube video (via Joystick Division), that in a single shot shows off what the recently added Full HD video clips viewing (1080p, or 1920×1080 pixels) is really useful for while it demonstrates the growing Dolphin compatibility with the latest games published for the Nintendo console.
MESS emulates Philips CD-i. For free
This news would have come out a bit earlier if I hadn’t have to deal with some other stuff, nevertheless the subject is interesting and deserves to be reported anyway: MESS, MAME twin emulator which embraces its philosophy of completeness and accuracy shifting the focus from the arcades to the home machines hardware, has recently added support for Philips CD-i, ie what almost certainly is the worst videogame “console” ever appeared in the not-so-young history of the medium.
Dolphin R3661 brings Wii and Super Mario Galaxy on the PC
As the yet partial success obtained by PCSX2 with PlayStation 2 emulation demonstrates, adequately recreating the last generations videogaming machines on a PC screen - it doesn’t matter how much powerful and advanced equipped CPUs and GPUs are - isn’t an easy task. For this reason the results recently achieved by GameCube and Wii emulator Dolphin are exceptional to say the least and let foresee a bright future for the Nintendo machines emulation “scene”.
The hotud.org admin: “Home of the Underdogs is still alive”
Lord Pall, administrator of the spiritual heir of abandonware site Home of the Underdogs, sent me an e-mail in the past days letting me know that works for pushing forward the almost-dead project of Sarinee Achavanuntakul continue at full pace. “We’re still alive with most of the games listed, a semblance of a community, and a nice chunk of user added listings and reviews“, Lord Pall writes, saying that there is still a lot of work to do but the site development goes on as expected.
DOSBox 0.73, emulation status update
After the release of DOSBox version 0.73, I was asking myself why the emulation status page wasn’t updated yet and kept reporting the own features of version 0.72. Actually mine was a rhetoric question because I knew that sooner or later, as already happened in the past, the page would have been updated with the current status of the several subsystems of retrogamers PC/DOS preferred emulator.
DOSBox 0.73, interview with the developers
On the occasion of SourceForge.net’s project of the month award granted to DOSBox, I asked the crew behind the best PC/DOS emulator out there to reply to some questions about the project. The developers were busy with the last works on the new version of the emulator, thus the interview was changed to include some DOSBox 0.73 related features and finally in the past days the crew was kind enough to send me back the replies I was seeking for. There is no Big Scoop (tm) here nor I was asking for one, but I hope the conversation is an interesting reading anyway.
DOSBox arrives at release 0.73
Even though the last works on the code have been slowed down by some last hour bugs, around the end of May the DOSBox developers have kept their word by releasing the new version of the best PC/DOS emulator out there. After almost two years since the previous official main release, DOSBox 0.73 comes to improve the already remarkable compatibility level of PC retrogamers’ preferred virtual machine and introduces a lot of new stuff in practically every aspect of the emulation.
DOSBox project of the month on SourceForge.net. Waiting for the next release
DOSBox, the emulator designed to run DOS games on modern operating systems (and not necessarily on a PC), has been chosen as project of the month for May 2009 on the open source platform SourceForge.net. It’s the latest award granted to a software that “simply does what it is supposed to do“, as the authors state, and that after having summed up more than 10 millions downloads is ready for an update awaited since almost two years.
MAME 0.131 brings good news for 3D emulation and ROM dumping
MAME is surely one of the most active emulators out there. After more than 10 years since its first release the development work continues at a sustained pace, the coders contributing to the project are so many for they are Legion and almost every week there is an intermediate version (marked by the “u” suffix) before the next main release. Since January 2009, the month in which version 0.129u1 has been distributed with support for two new lasergames, in these days MAME has arrived to release 0.131 that, among the other things, shows some advancements in the emulation of a powerful 3D arcade system.
A bugfix plethora for the new ScummVM version
Apparently spring affected the ScummVM coders in a positive manner, because after a waiting of six months between release 0.12.0 and the 0.13.0 one only two months more were enough to see a new version coming, namely the 0.13.1 one available on the official servers since a few days. The short period intervened since the previous release justifies the lack of new supported games, as this time the focus is bugs correction and the improvement of consoles and portable platforms versions.
Home of the Underdogs is back on-line. Twice. With downloads
The phoenix of abandonware hasn’t had the time to rise again from its ashes, that it has soon split in two separate parts with no communication between them. The efforts of the community gathered around the discussion group Home of the Underdogs Revival Project have actually led first to houtd.org and, some weeks later, to homeoftheunderdogs.net. Both sites claim to be the “official” home of the new Home of the Underdogs, and plan to pursue its “mission” in different ways, rather difficult to conciliate in a unitary approach.
Home of the Underdogs, the phoenix of abandonware
Like the legendary bird rises again from its ashes, the most important site of abandonware recently sunk into the oblivion of disconnection is preparing to return to life thanks to the joined efforts of enthusiasts and experts and with consent of its original caretaker, which announces the start of the revival project and apologizes for having been absent so much time to let such a precious resource for classic videogaming die from starvation.
PCSX2 0.9.6, PC emulates the PS2 way better than PlayStation 3
“PS2 emulation is a complex task“, as it can be read on the about page of PCSX2, but it isn’t an impossible task as demonstrated by the advancements achieved during time by the only software currently able to replicate the most successful Sony console (a hit enduring even today) with an accuracy level that is enough to run a good number of commercial games. PCSX2 emulates the PS2 on PC, and the last release of the emulator delivered in these days, version 0.9.6, once again confirms that a group of talented and passionate coders is generally much more capable of achieving such kind of objectives than a multinational investing billions of euros and obtaining in return results embarrassing at least.
ScummVM 0.13.0 delivers new adventure games
The classics, by definition, never go out of fashion, let alone if they are the graphic adventures of past decades. And the preferred tool of true adventurers is ScummVM, a software that works as an interpreter between data files of such adventures and modern operating systems. After 6 months since the release of version 0.12.0, in these days developers have delivered a new main release of the virtual machine, which includes novelties both for the interface and supported games.
KEEP, a universal emulator or a complete waste of time?
Alerted by the inexorable advancing of the next digital dark age, the European academy started a preservation plan for digital contents and artefacts with great ambitions. The KEEP (Keeping Emulation Environments Portable) project considers with particular care videogames and intends to create what has been defined the first “general purpose” emulator, capable of providing access to obsolete media and formats for nowadays and future generations.
Requiem for the champion of abandonware
Home of the Underdogs is dead, long live to vintage videogaming. It’s unlikely that memorial words will be wasted in the IT industry for the occasion, nevertheless the event is worth highlighting: founded by the Thai woman Sarinee Achavanuntakul in September 1998, HotU eventually became the largest historic videogames archive (mostly) for DOS and Windows platforms, representing one of the major landfall points of the phenomenon at the boundary between illegality and collective cognizance better known as abandonware.
CPS Changer, the first and last Capcom console
Capcom makes videogames all along, and there are no doubts about the fact that the company is particularly good at it. But there was a time, around the half of the Nineties, when the award-winning Japanese producer tried to enter the hardware market too, during the fourth generation of consoles when Sega Mega Drive and Super Nintendo shared the domestic market while the others were watching.
Model 2 Emulator 0.9, Sega 3D classics once again on these screens
There’s no doubt about the fact that ElSemi take his time when it’s about updating his Sega Model 2 arcade board emulator, but it’s similarly true that any new Model 2 Emulator update offers such an amount of improvements to give meaning to the time gone-by between a release and another. Seven months after the last revisions, therefore, the talented Spanish coder has in the past days delivered the 0.9 version of his thoroughbred arcade emulator.








