Technology progress is relentless but requires time, just like the new DirectX 12 libraries already hailed by someone like a revolution a few years before their times; success, then, is never guaranteed as shown by Ouya, the micro-console that wanted to rule over the world's living rooms and it ended up like the silly flop I was expecting since day one. In the end, when change comes for real, the PC as a gaming machine isn't dead anymore and remotely-censored digital delivery services have trapped us all. Forever. I liked the MS-DOS better.
In the days between the 14th and 17th of June Los Angeles hosted the Electronic Entertainment Expo, the most important yearly exhibition of interactive entertainment where big names and small publishers showed an almost endless cornucopia of video games coming for the next months (and years). The E3 2010 edition was marked by publishers optimism for a market that suffers the economic crisis but hopes to return soon to make the same money they were used to. Many, too many sequels were showed, while the final result suggests a noticeable revival compared to the past editions. What follows is a personal survey of the stuff appeared during and around the video gaming show, where highly appealing games and underdogs with no big names behind them alternate as usual.
After all I enjoyed Transformers: Revenge of the Fallen, so that I went to see the movie twice in a row. And I feel a bit ashamed about that, considering that if you actually remove the robots and their clashes this movie has practically nothing worth saving. I have never liked Michael Bay that much, but maybe comic author Stefano “TheSparker” Conte has gone too far in making him face even the two main protagonists of Transformers world.