Videogames highlights - June 2017

September 23, 2017 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances June, a month traditionally devoted to that gaming madness known as Electronic Entertainment Expo (E3). A show that this year achieved record numbers thanks to admissions from the public plus the press and professionals, and that saw the PC triumph as the most complete gaming platform - and of course the most powerful one - where in the upcoming months the finest gaming software will land. But June 2017 also saw other mad stuff related to video games, like the cassettes baked in the oven (at 45°) in the effort to recover the source code of old textual adventures by Magnetic Scrolls, or like the very expensive on-line auction by John Romero, id Software co-founder that sold one of his Doom 2 copies for more than $3,000 on eBay. Rather than madness, in this last case, we can safely talk about a theft.

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Videogames highlights - April 2014

September 18, 2014 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Every transition period brings both risks and opportunities, and the constantly-evolving videogaming world is especially prone to this dual nature: the platforms that were open and free from remote control until now, like Windows (pre-8), are risking to turn into closed ecosystems, even though technology evolution isn’t stopping not even for a second; the historical on-line services are shutting down glaringly showing the risks coming with reliance on an Internet connection, but software optimization is getting new speed from the old bones in the old-gen graphic cards. The endless promise of virtual reality is attracting millions-worth funding, while the PC as a gaming platform is as dead as ever.

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Videogames highlights - September 2013

October 16, 2013 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances The last months of 2013 look to be especially important as for the video game market evolution. The entire industry is in turmoil and not just for the upcoming debut of the new-generation home consoles, considering that “small” digital-only games sell 1 million copies while triple-A projects are split between the ones that (very relatively) flop or those breaking unprecedented sales records. Suddenly on-line services like the Diablo III Auction House aren’t the future of the universe anymore (to some degree), the PC gaming hardware is at the center of anyone’s interests and Half-Life 3 returns to be a game in development rather than a myth of the ancient Greek. Nay, Half-Life 3 is a lie (like the cake) and Valve is more interested in making hardware, software and controllers for the universe’s most stupid task: playing PC games on the couch. I’m crying.

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