Videogames highlights – December 2013

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Sir Arthur has always played on PC, and he will continue to do so until he will collapse in front of the screen. Hence I always feel annoyed when I read the “apocalyptic” news about the collapse in PC sales, a market that even when it’s depressed is capable of shipping something like 300 million new machines in a year. These are numbers that actually say little about the real market of hardcore players (who build their own PCs, as it’s the right thing to do), and that must be coupled with meaningful statistics like the 7 million concurrent users logged on December by Steam and the billions of dollars earned by historical MMOs like the Lineage series. But you know, MMOs are full of spies and Steam is the evil that wants to conquer the world, so I side with the competition and always buy my games on DVD. Ave atque vale.

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Videogames highlights – October 2013

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances The gaming industry is that strange place where the bloody DRM servers prevent you to play or go off-line forcing developers to work on the code again to cut the bonds with a service that was essential until a day before, where a game like Grand Theft Auto V can break several Guinness world records overtaking Hollywood’s greatest film hits and selling more than 29 million copies, and where Blizzard continues to fuck around with us with that Internet-depending crust that is Diablo III. Luckily there are companies like CD Projekt that have the success they deserve, and PC gaming is a dead platform as usual.

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