The future of video games will not be streamed

February 21, 2013 · Filed Under In Depth, Videogaming · Comment 

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances There is recurrent thinking going for a while, within the video games world, a thinking that sentences to death the “traditional” way of selling, playing and doing business while serving a completely changed audience. The future of gaming will be streamed, that thinking says, it will be “social”, “free-to-play”, purely and simply in digital delivery. So let’s try confronting what certain interested thinkers describe as clear trends with some factual data of the videogaming business.

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Ok, now I hate Twitter a bit less…

March 11, 2012 · Filed Under Babel fish, Networking · Comment 

Babel fish - A mental interface between Sir Arthur's sensibility and the events from the outer world. And for all the rest, too It always happens like this: technology evolves, newer computer tools become more and more widespread and I am forced to change idea or conform my opinions to the present time rather than keeping them tied down to the past. I hated (Windows) Vista, now I use Vista (waiting to upgrade to Win7), I hated Twitter… And I still hate Twitter, in very truth, but I can’t help acknowledging its usefulness beyond the foolish use made by dickheads thinking with their smartphone instead of their brain.

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The 5 all-time worst malware according to Trend Micro

August 22, 2009 · Filed Under News, Security · Comment 

News - A succession of fresh, quality news, from inside and outside of the WebTrend Micro, a Tokyo-based security enterprise with over 4,000 employees in more than 30 countries, has recently asked the experts from TrendLabs (its global research organization) to make an updated list of the worst computer plagues ever. The resulting list includes 5 noteworthy examples of widespread infections which represented, during their respective period of wider circulation, the most dangerous security threats users and companies could have faced.

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