The good sides of digital delivery

March 8, 2013 · Filed Under In Depth, Videogaming · Comment 

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances The incoming future of video games will not be streamed, in the cloud, or in social games available on-line for free, and this is a fact that I have tried to explain before. The topic of this post, conversely, is the series of positive novelties that the success of digital delivery as a supplementary tool for releasing games has brought to the industry, the developers and to whom must purchase these games in the end. In that sense, the lack of a physical copy of the gaming software is widely repaid by a greater range of choices for everyone.

Read more

Videogames highlights - March 2012

May 4, 2012 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances This is a pretty weird period for the gaming industry: the old Japanese stronghold is described as dying and closed on itself, the PC platform - that should theoretically be already dead ages ago from a gaming standpoint - is pointed at by the Epic veterans as the ideal place where to start developing new games, the renowned Smithsonian museum opens the doors of its long-awaited exhibition on the industry. Everything changes, even if it isn’t always for the better: “playing” with Dragon Ball Z on Kinect (Xbox 360) seems more like a wet nightmare than a dream come true…

Read more