Videogames highlights - July 2015

November 25, 2015 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearancesTechnology progress is relentless but requires time, just like the new DirectX 12 libraries already hailed by someone like a revolution a few years before their times; success, then, is never guaranteed as shown by Ouya, the micro-console that wanted to rule over the world's living rooms and it ended up like the silly flop I was expecting since day one. In the end, when change comes for real, the PC as a gaming machine isn't dead anymore and remotely-censored digital delivery services have trapped us all. Forever. I liked the MS-DOS better.

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Videogames highlights - March 2014

June 13, 2014 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearancesWhat is the best way to promote gaming development, a streaming service like OnLive which is trying to revive from its own ashes or a de facto monopolist like Intel dictating ludicrous progress rhythms (with an extra 100 MHz for every new generation) to x86 CPUs? A virtual reality helmet like Oculus Rift (DK2) selling itself to Facebook’s social advertising business or a dedicated GPU that’s incredibly expensive and basically useless like NVIDIA’s GeForce GTX TITAN Z? Foolishness aside, what really matters is that PC technology will continue to evolve forever. Or at least that’s what I hope for.

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