Videogames highlights - July 2017

October 11, 2017 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Eh, good times when retro gaming was an activity performed by me, Nicola Salmoria and a few other mad fellows obsessed with raster graphics and arcade games based on Motorola CPUs. Nowadays old games are trendy, they feed the buying and selling market of used and rare stuff that doesn’t know price limits or, even worse, an endless revival of the classic machines emulated on low-profile hardware. In this new world of old bits that never go out of fashion every discovery of an unfinished prototype becomes almost an event, and a historic game like the first Half-Life is still being supported with patches and bugfixes 19 years after its release. For Valve, at least, there is a valid excuse: they don’t make original games any more.

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Videogames highlights - April 2016

September 8, 2016 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances The kind of news you would like to read more often: Nosgoth, the umpteenth worthless free multiplayer game which dirtied the memory of the Blood Omen/Legacy of Kain saga with its mere existence, finally died this past April. No fan with a sane mind will miss it. News you always enjoy reading: an arcade prototype starring Beavis and Butt-Head was reanimated, hoping that sooner or later it will end up on MAME’s supported games list. News you would never want to read: GameFront servers went off-line, bringing 20 years of mods, patches, utilities and much more with them. Enough with this server death toll!

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