The new year started with the release of updated versions for two “small” 3D emulators, projects essentially managed in a personal way by developers used to take all the time that’s needed – and often more so – to cook the code and publish the resulting executable builds. And as for procrastination no one is better than ElSemi, a long-time mamedev that doesn’t fear reverse engineering on complex platforms the likes of Capcom’s CPS3 and Sega’s Model 2.
There’s no doubt about the fact that ElSemi take his time when it’s about updating his Sega Model 2 arcade board emulator, but it’s similarly true that any new Model 2 Emulator update offers such an amount of improvements to give meaning to the time gone-by between a release and another. Seven months after the last revisions, therefore, the talented Spanish coder has in the past days delivered the 0.9 version of his thoroughbred arcade emulator.
These aren’t exactly last hour events but, taking into consideration the specific gravity of the mentioned software and the twist that emulation has taken in the last months/years, it seems to me due to report that two of the more advanced and appreciated standalone emulators out there haven’t stopped their race yet to the development and termination of bugs and assorted defects.