Videogames highlights – March 2012

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances This is a pretty weird period for the gaming industry: the old Japanese stronghold is described as dying and closed on itself, the PC platform – that should theoretically be already dead ages ago from a gaming standpoint – is pointed at by the Epic veterans as the ideal place where to start developing new games, the renowned Smithsonian museum opens the doors of its long-awaited exhibition on the industry. Everything changes, even if it isn’t always for the better: “playing” with Dragon Ball Z on Kinect (Xbox 360) seems more like a wet nightmare than a dream come true…

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Videogames highlights – January 2010

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances I know, it has nearly become a kind of obsession yet I can’t help but talk about it: is the video games future within digital delivery? Bullshit. And so claims Sony after the disastrous “UMD-free” experiment of the awful PSP Go, hence this has to mean something. On the other hand console games (in this case PS3, but things aren’t any better on PC and Xbox 360) take up space, so much space, and downloading tens of Gigabytes before starting your game isn’t a practical thing and I don’t think it will be so soon. Meanwhile marketers and large dedicated chains say hello to the tiny weight of digital market. And I am with them 😛

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