Lucidity, creativity sparks from LucasArts

News - A succession of fresh, quality news, from inside and outside of the Web LucasArts is the historic software house constantly praised for its past full of pixellated pirates, purebred graphic adventures and more generally for a particular skill in shaping stories, creating characters and forging game worlds in which it was worth diving into for a while. In a manner that is nearly unbelievable for who is accustomed to see the company bringing out the usual, boring and useless series of Star Wars sequels, LucasArts is now faintly reconciliating with the development of original titles thanks to a game with little ambitions that could say something about the forthcoming future of the respected developer of Monkey Island, Day of the Tentacle and Grim Fandango.

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