Videogames highlights – November 2013

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances It’s 2014 and we are still here enduring a debate on DRM technologies. It’s mortally tiresome to have to listen to developers complaining about the money lost because of cracks and piracy (and yet not everyone is complaining), about the small indie studios with no future (yet not everyone is complaining), about the publishers that don’t make money anymore (except the ones collecting billions of dollars, of course), about the old glories without a market (except who collects millions or tens of millions with crowdfunding, of course). And it’s not like users want games without DRM, to be clear. Or maybe it’s the other way around, who knows.

» Read more

Videogames highlights – February 2013

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances The next generation of home consoles debut is approaching fast, and according to Tim “Mr.ZZT” Sweeney PS4&company will be a substantial leap over the current seventh generation. After the words of Epic founder follow the actions with the introduction of new, amazing demos of the Unreal Engine 4 (alternate video link), a 3D engine capable of doing wonders even for indie projects like Primal Carnage (video) and Heavy Gear Assault. Because graphics isn’t everything but it still is an essential asset, for Epic and for all the others as well.

» Read more