2015 started well for fans of old-school graphic adventures, thanks to a new official release of ResidualVM and the addition of a couple new titles to the always-growing list of games supported by ScummVM. The two gaming virtual machines are related, seeing that ResidualVM was created by the same developers of ScummVM, and they both are projects defined by a steady advancement process devouring new games like a Grue devours players lost in the Zork underground world.
What follows is a report for a long series of news occurred in the emulation world during the last period, and by “last period” I mean the latest months before the beginning of the new year at least. For this reason, in some cases I can’t exactly talk about “news”, but it felt right to me to emphasize them considering that these are already established advancements that will be the foundations on which to build the future ones. After all emulation is an ever-evolving world, and I want to start over to tell its progressing without losing too much important things along the way 😛
Apparently spring affected the ScummVM coders in a positive manner, because after a waiting of six months between release 0.12.0 and the 0.13.0 one only two months more were enough to see a new version coming, namely the 0.13.1 one available on the official servers since a few days. The short period intervened since the previous release justifies the lack of new supported games, as this time the focus is bugs correction and the improvement of consoles and portable platforms versions.