Videogames highlights – August 2016

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances As I had predicted already, piracy is thriving and fighting with us: Denuvo, the anti-tampering technology used together with the worst DRM by the worst gaming corporations, was swallowed by the best code pirates during a Summer that felt bitter for the eponymous Australian company. First came the exploit-based bypasses of DOOM and Tomb Raider, then the CONSPIR4CY super-crew (a partnership between CPY and CODEX) showed the world that the king is naked and that Denuvo got cracked as well. Piracy will live forever, and DRM will still be good for nothing.

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Videogames highlights – April 2015

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances These gaming trends need to die once and for all: the bombastic and ridiculous hype from supporters of virtual reality, a worthless nonsense with no future since the second half of the last century; the stupid downloadable contents like Mortal Kombat “easy” fatalities; crowdfunding campaigns ending in a complete fiasco. The things that will never be enough: new side-scrolling action platformers; the growing popularity of PC gaming.

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Videogames highlights – June-December 2011 special (part 1)

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances And after much waiting and trepidation (especially for myself), even the videogames highlights return on these pages with a maxi-update covering the last 7 months of 2011. While thinning the huge amount of links and games collected during the aforementioned period I’ve tried (as usual) to partly follow my personal tastes and partly listen to the industry ballyhooing horns, which have been able to stun the world anyway with events like E3 and related press conferences by Microsoft, Sony and Nintendo, Tokyo Game Show and the introduction of the PlayStation Vita console. There is so much stuff to digest, so now I close the intro and start discussing the single games pronto.

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Videogames highlights – October 2010-April 2011 part 1

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances A Video games highlights installment covering video gaming stuff (trailers, in particular) released during a seven-month timeframe? Why not… Besides letting me be on par with the news, the ride wiil be useful to clear the backlog while waiting for the E3. Furthermore I will divert my attention from horrors like the stratospheric evaluation of Zynga – a company developing “casual” shit with the aim of milking the idiots wasting their useless life on Facebook – compared to developers worth of the name. The installment has been conveniently split in two parts to be more manageable and smooth for reading – a solution I intend to use again in the future.

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Videogames highlights – June 2010, E3 special

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances In the days between the 14th and 17th of June Los Angeles hosted the Electronic Entertainment Expo, the most important yearly exhibition of interactive entertainment where big names and small publishers showed an almost endless cornucopia of video games coming for the next months (and years). The E3 2010 edition was marked by publishers optimism for a market that suffers the economic crisis but hopes to return soon to make the same money they were used to. Many, too many sequels were showed, while the final result suggests a noticeable revival compared to the past editions. What follows is a personal survey of the stuff appeared during and around the video gaming show, where highly appealing games and underdogs with no big names behind them alternate as usual.

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