And after Dante’s Inferno… Renzo & Lucia

February 8, 2010 · Filed Under Babel fish, Videogaming · Comment 

Babel fish - A mental interface between Sir Arthur's sensibility and the events from the outer world. And for all the rest, too Not content to have delighted gamers worldwide and above all those of Italian origin with Dante’s Inferno, smart asses at Visceral Games/EA are ready to take the video games market by storm with their new announced “masterpiece”: Renzo&Lucia. Inspired by the historical novel I promessi sposi by Alessando Manzoni, Renzo&Lucia makes use of the most modern gaming technologies to bring back to life the dull novel we all forcedly read at the school times. And frankly speaking by looking at the following fake (author unknown) I don’t know if I have to laugh or cry. Anyway I hope EA won’t really pick up the idea, ’cause they have already proved to be capable of doing everything…

Read more

Videogames highlights - September-December 2009

February 6, 2010 · Filed Under In Depth, Videogaming · 1 Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Welcome to a new installment in the Videogames Highlights series. It is, considering the long period of time passed since the August one, a “remedial” post covering no less than the last four months of year 2009. These were intense months, from a video gaming standpoint, still the following contents collection is personal and variously assorted as usual. And seeing that there is so much to talk about I cut short with the intro and just report, after Stardock’s CEO opinion of the last time, the statements from UK accountable people for the three main gaming consoles (Microsoft, Sony and Nintendo) regarding the misleading theory according to which digital downloads should replace optical disks during the upcoming years.

Read more

Videogames highlights - April 2009

May 31, 2009 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances It’s pretty interesting, from the perspective of someone steadily busy in revisiting old videogaming myths and old computer stuff in general, to immerse once a mouth in a stream of promotional stuff from the upcoming or recently published games. You can get a rather effective idea of how much time have passed since you secretly believed to be one of the few “chosen” people to know about this thing called “videogame”, and how much historical consciousness is precious to fully enjoy the wonders the market offers nowadays.

Read more

Videogames highlights - February 2009

March 12, 2009 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances If it’s true that the publishers’ preferred period to launch videogame blockbusters is the month of December, the last remnants of this winter are no less for triple-A releases and delivery of interesting stuff taken from games in development. Be it viral videos, screenshots, trailers or making-of, the nice thing of a videogaming industry that surpassed Hollywood in size is that there is always something to talk about and the hype machine works at full blast without any halt.

Read more

Videogames highlights - December 2008

January 10, 2009 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Gone-by is the fuddle of Christmas days, when the videogaming hits have as usual flooded the shelves and the e-stores in a relatively narrowed period of time. And 2009 already appears, if possible, even more promising and full of worthy releases among space MMOGs, great comebacks and some unhealthy newborns of an industry desperately in search for ideas. Sometimes the wrong ones.

Read more