Videogames highlights – May 2009

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Ok I admit it, I’m a certified liar because if my personal review of old classics goes on tirelessly the amount of time required for a post of the series Videogames highlights is always the same, nay it’s getting worse. That’s the reason why I’ll change formula here, and instead of a monstrous and rebellious blob (at least for me writing it) containing any sort of thing I return to a less rich but more selected collection of videogaming stuff of the past month. Hoping that the June post won’t be on-line on September :-/

» Read more

Videogames highlights – April 2009

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances It’s pretty interesting, from the perspective of someone steadily busy in revisiting old videogaming myths and old computer stuff in general, to immerse once a mouth in a stream of promotional stuff from the upcoming or recently published games. You can get a rather effective idea of how much time have passed since you secretly believed to be one of the few “chosen” people to know about this thing called “videogame”, and how much historical consciousness is precious to fully enjoy the wonders the market offers nowadays.

» Read more

Videogames highlights – February 2009

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances If it’s true that the publishers’ preferred period to launch videogame blockbusters is the month of December, the last remnants of this winter are no less for triple-A releases and delivery of interesting stuff taken from games in development. Be it viral videos, screenshots, trailers or making-of, the nice thing of a videogaming industry that surpassed Hollywood in size is that there is always something to talk about and the hype machine works at full blast without any halt.

» Read more