ScummVM, update with a bang

March 8, 2016 · Filed Under Emulation & Retrogaming, News · 1 Comment 

News - A succession of fresh, quality news, from inside and outside of the WebBy ending a wait that lasted almost two years, the developers of ScummVM announced the arrival of a new version for the virtual machine preferred by graphic adventure fans: also known as “Lost with Sherlock”, ScummVM 1.8.0 is hailed as one of the most hefty releases ever prepared by the team with the addition of many games and game engines, the substantial update of graphics and sound sub-systems and the availability of new conversions for minor platforms.

Read more

Videogames highlights - April 2014

September 18, 2014 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Every transition period brings both risks and opportunities, and the constantly-evolving videogaming world is especially prone to this dual nature: the platforms that were open and free from remote control until now, like Windows (pre-8), are risking to turn into closed ecosystems, even though technology evolution isn’t stopping not even for a second; the historical on-line services are shutting down glaringly showing the risks coming with reliance on an Internet connection, but software optimization is getting new speed from the old bones in the old-gen graphic cards. The endless promise of virtual reality is attracting millions-worth funding, while the PC as a gaming platform is as dead as ever.

Read more

Videogames highlights - August 2013

September 10, 2013 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Virtual reality helmets are quickly replacing stereoscopic 3D as the new trendy craze of gaming publishers and developers, so much that John Carmack decided to take the chief technology officer position at the start-up Oculus Rift. The well-known creator of Wolfenstein 3D, Doom and Quake graphic engines has been always interested in the potential of the VR experience coupled with video games, and it seems that Carmack will continue to work at id Software despite his new obligation. Maybe gaming technology has become too complex to be still of interest for the talented American coder? Capcom, Epic and Crytek - among the others - disagree on that.

Read more