The next generation of home consoles debut is approaching fast, and according to Tim “Mr.ZZT” Sweeney PS4&company will be a substantial leap over the current seventh generation. After the words of Epic founder follow the actions with the introduction of new, amazing demos of the Unreal Engine 4 (alternate video link), a 3D engine capable of doing wonders even for indie projects like Primal Carnage (video) and Heavy Gear Assault. Because graphics isn’t everything but it still is an essential asset, for Epic and for all the others as well.
Is a simple game better than a complex one? Are barebone game mechanics really the best starting point for an exciting gaming adventure? I’m not so persuaded about this: it’s true, when controls are few and the gameplay is prompt you can enter the game’s world with ease, but while browsing through the boundless oceans of retrogaming I often bump into games that are very far from the modern friendliness standards and yet as much compelling. I just hope that the rush to easiness of use won’t take away those games so difficult to master and still capable of paying back the experience with very high levels of satisfaction.