The next generation of home consoles debut is approaching fast, and according to Tim “Mr.ZZT” Sweeney PS4&company will be a substantial leap over the current seventh generation. After the words of Epic founder follow the actions with the introduction of new, amazing demos of the Unreal Engine 4 (alternate video link), a 3D engine capable of doing wonders even for indie projects like Primal Carnage (video) and Heavy Gear Assault. Because graphics isn’t everything but it still is an essential asset, for Epic and for all the others as well.
Who writes is strongly persuaded of the fact that digital delivery isn’t the only possible future of video games, and I already said this some day ago. But the release of games in digital format has its advantages too, and waiting for a short in-depth post on the topic it is worth to report the Project Eternity case: Obsidian Entertainment and important names of the RPG-flavored game design have crushed every record for crowdfunding, overcoming the Double Fine adventure for the most funded game on Kickstarter (+some other bits through PayPal) with more than 4 million dollars. Eternity will be an RPG for PC, and the PC as a gaming machine is clearly dead. As usual.
Thus, let’s talk about video games again. And above all about the fact that everybody talk about them: the industry insiders ask themselves if it’s better for a game to be long, short or simply meaningful throughout the time it takes to be completed; USA college professors introduce modern videogame classics within their courses on humanity’s fundamental questions; the media go on arguing on the stupid question if video games are art or not (hint: yes, they are). Let them freely talk and gabble about video games: who writes, at least for the time being, is busy mostly playing them 😛
It’s pretty interesting, from the perspective of someone steadily busy in revisiting old videogaming myths and old computer stuff in general, to immerse once a mouth in a stream of promotional stuff from the upcoming or recently published games. You can get a rather effective idea of how much time have passed since you secretly believed to be one of the few “chosen” people to know about this thing called “videogame”, and how much historical consciousness is precious to fully enjoy the wonders the market offers nowadays.