Videogames highlights - April 2017

August 12, 2017 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Evolution of PC gaming hardware never stops, dedicated GPUs are reaching new performance records every few months and VRAM chip standards are running fast to try and keep the pace with all this endless improvements. And yet there is a significant amount of players still spending their time on an MS-DOS racing game released 27 years ago, or that goes purchasing a title like Bayonetta when it gets finally released on PC 8 years after the original version. Why, someone will ask? For Bayonetta the fact that the game runs wonderfully well even on old hardware surely helps, while for the rest reaching xkcd can be helpful in finding a possible answer to the riddle.

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Videogames highlights - March 2017, Mega Drive edition

August 4, 2017 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances I will never get tired of praising that wonderful cultural movement generally defined with the term “emulation”, a world where technical barriers are regularly knocked down and where rare - or even unfinished - digital artifacts are preserved in favor of the present players and the future scholars. Emulation is the technology wonder that let the most resolute among us to go hunt for the earliest easter egg put into an arcade game, or to try new combos in a game (Street Fighter 2: World Warrior) we though everything was seen and said about. Little matters that some parasite would like to turn every gaming bit of the past into an endless source of profit: pure emulation is not a business, it never was and it will never be.

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