Videogames highlights - May 2016

September 15, 2016 · Filed Under In Depth, Videogaming 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Every time I come across a new remake/sequel which includes the original game thanks to some form of emulation, right away I feel the urge to think about what “tricks” lurk within the source code to adapt a retro experience to a modern gaming environment, what open source (or proprietary maybe) emulator has been “assimilated” in the C++ code and more generally what complex “sorcery” brought to a result that’s always extraordinary. After all these years emulation still has many surprises in store, and publishers have started to massively exploit the classics’ commercial appeal on PC and elsewhere.

DOOM

DOOM

What are the most interesting traits of the new DOOM? id Software’s desire to harness the same bloody and frantic spirit of the original Doom, sure, maybe the ability of the game to run at absurd frame rates on the new high-end GPUs released by NVIDIA (or maybe not) or rather the care put by the artists in creating monsters that are “playful but deadly“. The Texan developer highlights the fluidity of movement implemented in DOOM, while users seemed to appreciate the offer and the game sold at least 500,000 digital copies in two weeks on the PC alone. DOOM is available on PC Windows, PS4 and Xbox One since May.

DOOM - screenshot 1 DOOM - screenshot 2 DOOM - screenshot 3

DOOM - screenshot 4 DOOM - screenshot 5 DOOM - screenshot 6

DOOM - screenshot 7 DOOM - screenshot 8 DOOM - screenshot 9

DOOM - screenshot 10 DOOM - screenshot 11

DOOM - screenshot 12 DOOM - screenshot 13

Kathy Rain

Kathy Rain

If the Eighties are the most inflated period for references in nowadays films and TV series, an equally catalyzing “golden age” for graphic adventures certainly is the decade that came after: Kathy Rain feels like the Nineties, both as a homage to point-and-click adventures and as the timeframe the story is set in, telling the deeds of a journalism student forced to face the sudden death of her beloved grandfather. An investigation on the last years of the old man and the town where he lived will be hence due. Kathy Rain is available since May as digital download for PC - and there’s a demo too.

Shadwen

Shadwen

After the luxuries of Trine, the developers at Frozenbyte focused on a less lavish and ambitious production known as Shadwen: the game’s main character is an assassin involved in a mission to kill the king, eliminate the guards and the obstacles coming after her and to escort a young orphan named Lily. The gameplay is stealth based, the point of view is in third person and the setting is medievalish. Shadwen is available since May on PC and PS4.

Warhammer 40,000: Dawn of War III

Warhammer 40,000: Dawn of War III

In the future of real-time strategic games there is only war, and the developers of Warhammer 40,000: Dawn of War III say they want to recreate the epic scale conflicts typical of the most awesome sci-fi setting ever created by human mind with brutal battles, elite units and “super-walkers” capable of towering over the chaos of the front line. Dawn of War III will include elements taken from both the first and the second title of the series, Relic Entertainment promises, and it will let the player to use three different races (super-human Space Marines, Eldars and orcs) in the single-player campaign or in multi-player matches. To be released on PC Windows in 2017.

Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

Relic is making an RTS while NeocoreGames (Van Helsing) is working on an action-RPG with Warhammer 40,000: Inquisitor - Martyr, a game which takes the aforementioned sci-fi setting and brings innovative elements like a cover system based on the game’s environment, or the apparent ability to destroy everything - in addition to the unlucky foes crossing paths with the Inquisitor on a mission for the Empire, of course. To be released on PC Windows.

West of Loathing

West of Loathing

The filthy secret of yours truly - well, one of the many - is that I haven’t logged in to The Kingdom of Loathing for a long, long time, and the developers at Asymmetric Publications have clearly noticed that because they decided to create a single-player spin-off set in the wild west which is already an integral part of the filthiest MMORPG ever existed. Players will have the chance to disrupt the sleep of the dead in cemeteries, blow up abandoned mines, visit disreputable saloons and more generally to role-play in a world that faithfully reflects the dumb and questionable humour of the original on-line game. The Loathing made video game will arrive on PC (Windows, Linux, OS X) in early 2017.

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