Videogames highlights - March 2016

August 31, 2016 · Filed Under In Depth, Videogaming 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances It’s 2016 and yours truly still likes to purchase his computer games on disc, a habit luckily still alive thanks to new releases of recent titles like SUPERHOT and the classics re-releases like the Revolution Software anniversary box. For me digital delivery services (excluding GOG.com) are the absolute evil, a lair of fake reviews and bits aimlessly gathered together with no “ownership” given to the buyer. Obviously I understand, the big shots of the gaming business would like to sell only digital files because they make more money. They can all go to hell anyway.

Enter the Gungeon

Enter the Gungeon

After the first samples released for the arcades in the Nineties, that particular shoot’em up sub-genre known as “bullet hell” has now interbred with the gene of my beloved roguelikes giving birth to Enter the Gungeon. The new game developed by Dodge Roll and published by Devolver Digital does without fantasy settings to deep dive into a world where bullets fly, and four different adventurers (alone or in co-op) will have to enter the titular “gungeon” in search of a mythical gun capable of erasing the past. Available since April for PC and PS4.

Monster Boy and the Cursed Kingdom

Monster Boy and the Cursed Kingdom

The year 2016 marks the 30th anniversary of the Wonder Boy saga, and fans will soon be able to properly celebrate thanks to a game which inherits the soul of the series in everything but its name: Monster Boy and the Cursed Kingdom can count on the work done by Ryuichi Nishizawa, one of Wonder Boy’s original developers, and plans to recreate the experience of the ultimate 2D platform-RPG with superb, high-definition 60-fps graphics. The music background should be remarkable as well. To be released on PC and PS4.

Monster Boy and the Cursed Kingdom - screenshot 1 Monster Boy and the Cursed Kingdom - screenshot 2

Monster Boy and the Cursed Kingdom - screenshot 3 Monster Boy and the Cursed Kingdom - screenshot 4

Obduction

Obduction

The Rand and Robyn Miller brothers - better known as Cyan Worlds - are back with Obduction, a first-person adventure that the developers strongly wanted - and funded with the users’ money thanks to Kickstarter - to give Myst and Riven a worthy sequel. Luckily, a lot of time has passed since the age of the first CD-ROM hence the experience will be fully interactive this time. Yet the new game should have the same sense of alienation for the player’s character, thrown from Earth to an unknown planet in search for a way to come back home. Available since August on PC Windows.

Sherlock Holmes: The Devil’s Daughter

Sherlock Holmes: The Devil's Daughter

Frogwares is developing adventure games featuring Sherlock Holmes since 2002, and in Sherlock Holmes: The Devil’s Daughter the Baker Street detective will have five new criminal cases to solve. Things will become complicated when Holmes will be forced to face the secrets of his family’s past, while the gameplay will be based on collecting clues on the crime scenes and connecting them to uncover the culprit. Available on PC Windows, PS4 and Xbox One since June 2016.

Slain!

Slain!

The developers of Slain! planned to pay homage to horror platformers from the Eighties and the Nineties by giving the player a gothic world full of bleeding swords, bleeding bosses, bleeding deaths and loud metal music as background. Unfortunately development went slower than originally planned, and the initial release has been poorly received by users forced to deal with an unfinished and partially unplayable game. The issues seem to be solved with the new edition of Slain! named Back From Hell, which is available for download on PC since the first days of August.

Thimbleweed Park

Thimbleweed Park

After the successful crowdfunding campaign on Kickstarter, Thimbleweed Park is about to bring back point-and-click adventures with a verb-based UI: the new game by Ron Gilbert and Gary Winnick exploits the nostalgia effect offering a modern gaming experience which seems to come out of the old LucasArts archives, an adventure game where five different playable characters must uncover the secrets of an almost deserted town weeping rotten corpses, busted FBI agents, sad clowns, ghosts, crumbling hotels and much more. To be released at the beginning of 2017 on PC, Xbox One and mobile gadgets.

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