The past that never goes away: Capcom still sells the same game with the Resident Evil brand, and someone is still buying it; CRPG games that were hot in the Nineties are updated, fixed and twisted in a worthless succession of “enhanced versions” with no end in sight (at least available on disk and fully translated as well); the monsters that were trendy in the Eighties are still relevant today in games, so good luck with creativity and renovating the collective imaginary. Today, if you want to play some really new game, you must turn to indie developers. This industry is brain dead.
After spending years turning piracy into a state affair and a business opportunity for copyright parasites, the media majors must now face a more and more obvious reality: fighting the sharing of digital contents on-line, on the Web or P2P networks bears no positive result at all. At least according to a growing collection of “official” researches and not just to sharing activists. The industry’s reply? More anti-piracy, more complaints and even more years in jails for wrongdoers.
Four months have passed, maybe it’s time to update the blog once more. And maybe it’s fine to resume some series neglected for too long like the one about the market of computer Web browsers. The last post on the topic dates back to 2009, and in just six years the situation changed so radically to seem like belonging to another age. And as a matter of fact we are in a completely different age, with many unknowns and a factual observation which is worth being highlighted above anything else: Firefox is a browser unavoidably doomed to oblivion, and it’s all Mozilla’s fault.