Videogames highlights - September 2014

November 29, 2014 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances The uncertainties of the videogame world: on-line servers and services are shut down and the studios must reprogram their games quickly to let them continue to work, crowdfunding projects are always facing a fiasco - and now supporters can also sue their creators. The certainties of the videogame world: modding freaks keep on building remakes and new contents for games that are perfectly good in their original edition already, the fools that really think they can persuade someone that wearing a VR helmet is a healthy practice are legion. Since 1960 or so. Good for them.

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Videogames highlights - August 2014

November 21, 2014 · Filed Under In Depth, Videogaming · Comment 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Let’s be clear, I love old games, so much that I spent a good part of the (little) time I played during these months on arcade emulators, pixelated indie titles and the Solitaire (which is so Windows 95). What I cannot really like is this new trend of abusing the past (which is never over for good) to develop new “incarnations” of an alleged spirit of bygone times, stuff like Drift Stage for instance. Yeah, it’s always better than rubbish like the “new” Sierra and the rape of old and new video games as a business model by that disgusting filth known as Zynga. Which is dying, yet too slowly.

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