Videogames highlights - October 2012

February 24, 2013 · Filed Under In Depth, Videogaming 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearances Who writes is strongly persuaded of the fact that digital delivery isn’t the only possible future of video games, and I already said this some day ago. But the release of games in digital format has its advantages too, and waiting for a short in-depth post on the topic it is worth to report the Project Eternity case: Obsidian Entertainment and important names of the RPG-flavored game design have crushed every record for crowdfunding, overcoming the Double Fine adventure for the most funded game on Kickstarter (+some other bits through PayPal) with more than 4 million dollars. Eternity will be an RPG for PC, and the PC as a gaming machine is clearly dead. As usual.

BioShock Infinite

Even though Irrational Games had to face significant dropouts lately, works on BioShock Infinite go on and the release date of March 26 is approaching. The new shooter-RPG of the renowned BioShock series will be set on the flying city of Columbia and clearly includes the opportunity to unlock useless additional in-game objects through a specific puzzle game available for who already pre-ordered the game. To be released on PC (Windows), Xbox 360 and PS3.

Hitman: Absolution

The killer featured in Hitman: Absolution is able to amass a pile of corpses in many different ways, dressed in the strangest forms but with a single aim on his mind: terminating 1,000 lives to save one. Developers have worked out the details and the atmosphere (for the sound too) and the result has been welcomed with a partially positive judgement from the critics. Whatever it is, the game is available for PC Windows, Xbox 360 and PS3 since November 20 2012. Happy killing.

Hotline Miami

Unlike the “hero” from Hitman, the one in Hotline Miami isn’t morally ambiguous or a professional and he kills anything breathing behind every door that opens in front of him. A justification? The slaughterer wears beast masks which cause several effects that are vaguely similar to a mix between drugs and demonic possession. Hotline Miami is a murderer simulator, a splendidly designed and mercilessly violent game that was well received by the critics and the public alike. No surprise, then, that an already expected release of additional contents (in form of DLCs) will be administered to the masses as a proper sequel. Hotline Miami is available on PC since the last October, it will arrive soon on PlayStation 3 and PlayStation Vita.


Developed by a team of industry veterans that worked on blockbusters like Assassin’s Creed, Prince of Persia and Splinter Cell, Outlast is a survival horror for PC aiming for gamers that weren’t frightened by playing the hopeless mess that Resident Evil (6) came to be. The main character is a reporter investigating the mysteries of an abandoned asylum, a place where he will have to face dark rooms and ravenous creatures with his best weapon: escape. Coming out in 2013.

XCOM: Enemy Unknown

The remake of the classic of RTS-RPG games UFO: Enemy Unknown was released at the beginning of October 2012, and the work of those nice chaps at Firaxis (for publisher 2K Games) seems to be of high quality: XCOM: Enemy Unknown duplicates the mechanics of the old DOS game adjusting them to modern times, with a high level of difficulty and replayability and some minor technical issue on PC fixed with a specific patch. The RTS-RPG formula works so well that the “other” XCOM, the one developed by 2K Marin, abandoned the FPS approach and now resembles much more the original game. Available on PC Windows, Xbox 360 and PS3.

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