Videogames highlights - November 2008

December 12, 2008 · Filed Under In Depth, Videogaming 
This entry is part of the series Videogames Highlights

In Depth - A merciless lens pointed on the hot topics, passionate and detailed retrospectives, reflections beyond the appearancesIn a way almost specular to the knots of the global economy, the videogames market is in this period gathering releases with an unprecedented quality and quantity. Waiting for the storm to pass away, the interactive entertainment proves to suffer much less the effects of the recession hence it is a great pleasure for me to feature a short but selected collection of streaming videos for some of the best gifts a videogamer could ever get during the holidays.

Street Fighter IV

The game that features the long awaited return of Ryu, Ken & company will be out for Xbox 360 and PS3 on February 2009, while there is no defined publishing date for the PC version. During November Capcom released two introductory videos for Seth, the final boss clearly inspired by Street Fighter III’s Gill and Gouken, no less than the master of Ryu and Ken himself! The third video isn’t exactly from November because it dates back to the already covered Tokyo Game Show, but considering the devastating fighting abilities of the featured character I couldn’t help but embed it…

Mirror’s Edge

Anticipated for what should be the innovative features of a new genre, the first person action adventure, Mirror’s Edge hasn’t impressed that much the Edge magazine editors, which gave to it a poor 5 on 10. Anyway the game has been released for the consoles while the PC version will be out only on January. The latter will make use of the Physx engine, and the following trailer just shows what should be the advanced features of the game physics thanks to the new NVIDIA technology. Provided it is worthwhile to play the game…

Grand Theft Auto IV

If Mirror’s Edge’s value isn’t sure, the new, sparkling episode of the GTA series is more than a guaranty. The game was an unprecedented hit on the consoles, selling more than 10 millions copies worldwide. The PC version, marketed in the first days of December, can vaunt in respect of the Xbox 360 and PS3 ones a max resolution of 2560×1600, better textures, more polygons on screen and the “replay” mode to record the last 30 seconds of gameplay. Who would like to freely run about on the Liberty City streets should however know that presently, the only assured “experience” GTA IV has to offer to the PC users is a not at all pleasant adventure among bugs and assorted malfunctions.

Halo Wars

Halo, imho one of the shooters with the best atmosphere ever changes genre and turn into a real-time strategy game. The Bungie Studios coders work no more on it but the chosen platform remains Xbox 360. The “Master Chiefs” invasion is expected between February and March of the next year.

Left 4 Dead

Left 4 Dead, that is the first known game that let the user play (also) a “zombie” with several attributes and abilities, has been built on the solid foundations of the Source engine so, on the contrary of GTA IV, it should offer a server-proof videogaming experience. The following videos feature short but frantic gameplay sequences worthy of a Dawn of the Dead (the remake, that is a completely different thing to the original movie) on steroids.

Series Navigation«Videogames highlights - October 2008 (part 2)Videogames highlights - December 2008»
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